Namesake: Death and all his friends by Coldplay
Appearance: 「Death and all his friends」appears as a second shadow following the user. The shadow holds a large scythe and appears to be wearing a simple shawl. Its outline is very hard to spot over its user’s shadow. Its size changes with the size of its user’s shadow. If its user is in extreme danger or close to death 「Death and all his friends」may appear to aid them. When in this form it appears as a skeletal figure carrying a scythe.
Destructive Power: B ©
Speed: - (B)
Range: D ©
Durability: - ©
Precision: A (A)
Development Potential: B ©
Abilities:「Death and all his friends」activates when someone is in its user’s shadow. When triggered 「Death and all his friends」will infect the person who crossed the user’s shadow. The infection is quite slow and hard to notice in its early stages. It begins with little things such as lack of appetite, unexplainable bruises and minor hair loss. As the infection progresses the victim begins to loose teeth and painful develop sores. As the infection reaches its final stage the victim’s skin begins to rot and the brain looses the capacity for higher thought. When the infection is complete the victim’s shadow gains the same effect as 「Death and all his friends」. What remains of the victim will then begin to seek out other unfortunate souls to continue the cycle. The original user of 「Death and all his friends」is capable of taking control of the husks that his stand leaves behind and bending them to his will. While quite durable the husks can be dispatched by normal methods.
Withering: when any living thing other than a human enters 「Death and all his friends」’s area of effect it will begin to quickly wither and die.
Notes:「Death and all his friends」’s shadow form does not activate on command instead remaining active at all times. Due to its nature as a shadow 「Death and all his friends」hates being put directly in light. When under a bright light its range diminishes significantly and it may disappear all together if it feels threatened. Stats in parenthesis denote the physical form’s stats
Namesake: American country rock band of the same name
Appearance: A stick figure of a stand, maybe four inches thick at its widest and 5'4" overall. Black in coloration, with bright red conical goggles over a normal-sized head. Its arms are very long, and tipped with eight-inch-long black claws.
Power: B
Speed: A
Range: C
Durability: E
Precision: A
Potential: D
Ability: Soul generation – by scratching a target, 「Creedence Clearwater Revival」 can impart it with a soul. These souls are generated from scratch to match the nature of the target, and their ‘contents’, so to speak, are not under CCR’s control. Targets can be anything, animate or inanimate, apart from stuff like “the whole planet”. If the target already has a soul, nothing happens.
A soul granted by CCR does not, on its own, do anything unless the ‘receptacle’ has the necessary equipment to let it shine – typically, some sort of brain or computer is necessary for the soul to become conscious and properly possess its receptacle, with the complexity of the expressed consciousness being a function of the brain/computer’s own complexity. Likewise, motion and communication only arise if there’s already a system for them in place. CCR is generally best used on computers or other automatons, or humans who have been deprived of their souls by a stand such as 「Osiris」, 「Atum」, or 「Whitesnake」.
In certain cases, the provision of a soul may allow things to manifest stand powers of their own, even if they are otherwise unable to use the soul; this cannot be predicted or controlled.
CCR can deal quite a bit of damage with its powerful claws and long reach, but is generally impractical to actually use in combat because it is extremely fragile.
Namesake: Princes of the Universe by Queen
Appearance: A set of three tiny, ornate gold crowns, each about 10cm in diameter. One is decorated with rubies, another with sapphires, and the third with emeralds. When all three are deployed, a thin beam of white light connects each to the other two, so long as there is line of sight between them and they are no more than six meters apart.
Power: A
Speed: C
Range: C
Durability: C
Precision: A
Potential: A
Ability: The triangle of space defined by the three crowns of 「Princes of the Universe」 is under the absolute control of the user. What this means is that any object intersecting that region of space can be examined or manipulated in any manner that 「Princes of the Universe」’s user can imagine. While they are not constrained by the laws of physics (apart from conservation of mass-energy), changes made by 「Princes of the Universe」 will follow those laws unless they are made not to – for example, a person transmuted into a huge chunk of plutonium will go nuclear unless the user specifically stops this from happening.
The user must be able to see all three crowns of 「Princes of the Universe」 and be within three meters of one in order to use this ability.
Namesake: Fire of Unknown Origin by Blue Oyster Cult
Appearance: A bright orange plant not unlike ivy that creeps along the ground or climbs up walls. It grows golf ball-sized seedpods.
Power: B
Speed: E
Range: E
Durability: A
Precision: E
Potential: E
Ability: 「Fire of Unknown Origin」 is a rapidly-growing plant-like stand that, similarly to 「Green Day」’s mold, grows from the bodies of its victims. Its life cycle is as follows:
1. 「Fire of Unknown Origin」 manifests as a large mass of tangled vines that quickly grows out of the host’s body, spreading a maximum of nine meters in any direction.
2. When a human comes within a meter of 「Fire of Unknown Origin」, the nearest seed pods will violently combust, creating an explosion that flings many tiny seeds over a wide area.
2a. After its initial growth spurt, 「Fire of Unknown Origin」 will generally live for only a few days before withering away.
3. Any seeds that land on a person’s skin will be ‘absorbed’ by that person, permanently, and migrate to the brain. There is no way to remove one of 「Fire of Unknown Origin」’s seeds.
4. The seeds will remain dormant, potentially for years, until the host truly and entirely forgets about their initial encounter with the stand. Sometimes this won’t ever happen, in which case, 「Fire of Unknown Origin」 dies with its host. But if it does happen…
5. 「Fire of Unknown Origin」 will sprout. The newly formed leaves will secrete volatile fluids into the brain, which react violently and produce enough heat energy to let the seeds create more of these fluids, creating a chain reaction that causes the host’s head to combust and go up in flames in seconds. This heat energy is quickly consumed to fuel 「Fire of Unknown Origin」’s expansion.
Notes: 「Fire of Unknown Origin」 had an original stand user, but their identity has been lost to the mists of time – the stand is at least 200 years old, and on account of its manifestation requiring that it be forgotten in the first place, records of it are spotty at best.
Namesake: Fire Coming Out of the Monkey’s Head by Gorillaz
Appearance: ⌈Fire Coming Out⌋ is comprised of two entities. The first is a small monkey-like figure, crouched on all fours and walks with an awkward, hunched and spider-like gait. ⌈Fire Coming Out⌋ possesses no actual eyes, merely sunken and dark holes. Out from these comes the secondary form, small shadowy maggots which ⌈Fire Coming Out⌋ can fire reliably at a range up to 50 metres. These maggots are referred to as ⌈Monkey Heads⌋.
Power: C
Speed: D
Range: E (B)
Durability: B
Precision: B
Potential: B
Ability:
The primary ability of ⌈Fire Coming Out⌋ activates when any of its ⌈Monkey Heads⌋ make contact with a target. ⌈Monkey Heads⌋ have the ability to stimulate the molecular structure of a target or to ‘revitalize’ a target, dependant on the User’s will. This can mean two things
1: A target struck by ⌈Fire Coming Out⌋s ⌈Monkey Heads⌋ will either burst into flame or accelerate into a different physical state (gas into plasma, liquids into gas, solids into liquids, etc) and vibrate in a sporadic fashion.
2: An object that is dormant (say, a Volcano or an explosive, or a persons own violent urges) will have these dormant aspects reactivate in an explosive fashion.
Namesake: The card from the French card suit
Appearance: A humanoid figure made out of roughly-cut, blue crystal. It has light blue crystals for eyes and a hinged jaw. Its legs are digitigrade, with talons on its feet.
Power: A
Speed: C
Range: D
Durability: A
Precision: B
Development Potential: C
Abilities:
Notes: Due to 「Diamond Jack」’s powers, breaking 「Diamond Jack」apart isn’t enough to kill the user, only injure them. 「Diamond Jack」must be fully turned into powder to kill the user, which can be done with enough strength. If broken apart, 「Diamond Jack」will slowly remerge any remaining parts together, forming any missing parts.
Stand Cry: ローローロー! (Rororo!)
NAMESAKE: https://youtu.be/Y7Z99cGSfzs
DESTRUCTIVE POWER: -
SPEED: A
RANGE: B
DURABILITY: C
PRECISION: -
LEARNING: D
ABILITIES:
「ROULETTE DARES」 Is a Long/Short ranged battle stand with an attack range equal to the distance the gun it is mimicking can shoot.
「ROULETTE DARES」Relies on its user getting shot with any bullet in any part of the body to manifest. Once manifested 「ROULETTE DARES」 can mimic the range of the gun that the user used to shoot themselves with. 「ROULETTE DARES can then be summoned on the user’s own will as long as the bullet remains inside them. Once the stand is “Loaded” with a shot from the user’s gun or any gun「ROULETTE DARES」can manifest up to ten bullets at a time, 5 embedded within each hand, which can be shot one by one or all at a time. Once 「ROULETTE DARES」is “Loaded” with a bullet it can reproduce said bullet indefinitely. 「ROULETTE DARES」also has the ability to fire multiple caliber bullets corresponding to which caliber the user shot themselves with. 「ROULETTE DARES」can also work in a short ranged battle acting as a normal punching type battle stand but with each hit a micro-explosion is triggered exploding all 5 bullets within its hands. (in this case, its is a C in power) These punches and bullet explosions are considerably weaker compared to their actual gun counterparts.
「ROULETTE DARES」cannot make its user impervious to gunfire
「ROULETTE DARES」cannot shoot whilst underwater
「ROULETTE DARES」CAN absorb gunfire to protect its user, negating some but not all of the damage. These bullets can then be added to the stands fists. Which are referred to as chambers.
Namesake: Gin and Juice (Snoop Dog Song)
Appearance: Gin and Juice is a tall (7 feet), humanoid stand with green coloring and yellow zig-zags running down its torso. Its head is that of a mechanical dog with a purple visor instead of eyes. There are two canisters attached to its back with yellow tubes that run from the canisters to the stand’s shoulders. In addition, its index and middle fingers are yellow orange.
Power: D
Speed: B
Range: A
Durability: D
Precision: A
Potential: D
Ability: When Gin and Juice makes a finger-gun gesture with its hands, it can shoot bullets made of pure alcohol. When shot into a person, it will raise their blood alcohol content. If enough bullets are shot into a person, they will suffer alcohol poisoning and die.
Notes: Stand Type: Long Range Stand, Artificial Humanoid Stand
Namesake: Hotzmic- i’m a lady now
Appearance: Mic so hot has the general slim feminine frame with a black and yellow stripped design that covers the entire stand, a pair of bee “wings” grow from their shoulders and cover the stand’s arms, it also possesses a pair of long antennae that reaches their back.
Power: D
Speed: A
Range: B
Staying: E
Precision: C
Learning: E
Abillities:
Beat paradise: Mic so hot’s ability causes all moving objects within it’s range to begin moving in accordance to a beat set by the stand’s “singing”, this includes non stand users but instead of hearing it’s singing they will hear a low buzzing sound similar to that of a honey bee. This is used mainly to predict incoming attacks by moving offbeat and making use of the environment to move quickly.
Mr. Upbeat: it allows Mic so hot’s stand user to move with incredible speed while others are trapped in it’s beat, this can be used with the previous abillity in combat to dodge and deal damage at a much faster rate.
Namesake: Mans Not Hot (Mans Not Hot - Big Shaq)
Appearance: A thick leather jacket, similar to that of which Big Shaq wears.
Strength: E
Speed: A
Range: C
Durability: A
Precision: C
Development Potential: C
Abilities:
Temperature Regulation: While the stand user is wearing Not Hot, their body temperature can never reach above a specified amount by the stand user, and any substantial increase in temperature within a 5 meter radius around the stand user can be immediately negated. Being that Not Hot can freely and completely manipulate the speed of the atoms of any particle nearby, the stand user can negate cold as well as heat, and even can change the state of any molecule that is inside its effective range. For example, the stand user could turn water into ice to run across a wide river, and in another scenario, they could change the temperature of the air around their opponent to either freeze the oxygen in their lungs or burn them alive.
Quick Maths: Using Not Hot, the stand user can activate a variety of chemical reactions within some substances, and can even stimulate their brain in order to achieve superhuman reaction time and decision making. Also, for instance, the user could perform a type of physical therapy on their flesh to increase endurance and natural regeneration.
Notes: The stand, being a bound stand, is able to be locked onto the stand user so that other stands cannot remove it from the user. Additionally, the stand user is able to take it off on their own will, and if any other person were to wear it, they would receive the protection of the stand in the stand user’s place, and optionally the stand user can force Not Hot to bind itself to them so that it cannot be taken off. The user would still be able to control the stand from a certain range, however they would lose the benefits of its protection. Not Hot is both a manual and automated stand, such that the stand user can set a goal temperature for it to work towards, but if the stand user is too far away then the stand will continue to replicate that temperature until the user is once again within range.